<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1031527563398042038</id><updated>2012-01-30T00:27:42.167-08:00</updated><category term='showtime ps3 media player 3.4'/><category term='ps3 debug fw updates'/><category term='showtime ps3'/><category term='ps3cfw ps3 kmeaw'/><category term='sony ps3 generator tools'/><category term='montblanc pens'/><category term='ps3 applications'/><category term='mont blanc prices'/><category term='ps3 xmb hacks'/><category term='ps3 4.00 hybrid firmware'/><category term='psvita hbl'/><category term='ps3 test firmware'/><category term='ps3 homebrew'/><category term='ps3 pkg extractor'/><category term='ps vita development'/><category term='ps3 showtime'/><category term='ps3 leaks'/><category term='ps vita half byte loader'/><category term='ps3 pkgview'/><category term='ps3 pdf guid'/><category term='ps3 custom firmware'/><category term='ps3 generator'/><category term='ps vita hbl'/><category term='ifcaro ps3'/><category term='fifa 12 ps3 cfw'/><category term='ps3 hfw v2'/><category term='montblanc pen'/><category term='mont blanc pens for sale'/><category term='ps3 debug xmb items'/><category term='ps3 4.00 hfw'/><category term='ps vita hacks'/><category term='ps3 debug firmware'/><category term='mont blanc pen'/><category term='andreas oman'/><category term='mont blanc pens'/><category term='exetrimall ps3 fixes'/><category term='ps3 updates'/><category term='ps3 test fw updates'/><category term='ps3gen ps3 gen.exe'/><category term='mont blanc outlet'/><category term='ps3 hacks'/><title type='text'>Mont Blanc Pen</title><subtitle type='html'>Authentic cheap Mont Blanc pens online outlet!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>mont blan cpen</name><uri>http://www.blogger.com/profile/12367961404179266732</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-86813852362317773</id><published>2012-01-29T18:45:00.000-08:00</published><updated>2012-01-29T18:45:33.175-08:00</updated><title type='text'>Solar v3.0 PS3 Homebrew 3D Screensaver Update Arrives</title><content type='html'>Following up on my &lt;b&gt;previous&lt;/b&gt; release, today on &lt;b&gt;Tortuga-Cove&lt;/b&gt; I have released my &lt;span class="IL_AD" id="IL_AD11"&gt;Solar&lt;/span&gt; v3.0 PS3 Homebrew 3D &lt;span class="IL_AD" id="IL_AD4"&gt;Screensaver&lt;/span&gt; update followed by &lt;b&gt;version 3.1&lt;/b&gt; below.&lt;br /&gt;&lt;br /&gt;&lt;span class="IL_AD" id="IL_AD12"&gt;Download&lt;/span&gt;: &lt;a href="http://tortuga-cove.com/forums/abbcode_page.php?mode=click&amp;amp;id=424&amp;amp;sid=c8e079567f6a072d5ce4a0fce4b13757" rel="nofollow" target="_blank"&gt;&lt;b&gt;Solar v3.0 PS3 Homebrew 3D Screensaver&lt;/b&gt;&lt;/a&gt; / &lt;a href="http://tortuga-cove.com/forums/abbcode_page.php?mode=click&amp;amp;id=432&amp;amp;sid=14c7b00023ecea2f43185396dc98d880" rel="nofollow" target="_blank"&gt;&lt;b&gt;Solar v3.1 PS3 Homebrew 3D Screensaver&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Now Solar v3.0, which brings many new &lt;span class="IL_AD" id="IL_AD1"&gt;MP3 player&lt;/span&gt; &lt;span class="IL_AD" id="IL_AD3"&gt;features&lt;/span&gt; and fixes, including an UI and the option to use your own &lt;span class="IL_AD" id="IL_AD9"&gt;background&lt;/span&gt; music, and much more.&lt;br /&gt;&lt;br /&gt;To quote: Hi guys, here's another update to Solar. Lots of things added, and more to come. Hope you &lt;span class="IL_AD" id="IL_AD10"&gt;enjoy&lt;/span&gt; it, and if you have any questions or suggestions feel free  to ask in the Forums.&lt;br /&gt;&lt;br /&gt;"And please, lets keep the scene going; bickering just &lt;span class="IL_AD" id="IL_AD6"&gt;hurts&lt;/span&gt; it, and takes the fun away."  caw!&lt;br /&gt;&lt;br /&gt;Solar v3.0 Changelog:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Background music is now customizable "replace /dev_hdd0/game/CNDR00001/USRDIR/theme/bgm.mp3" with your own music&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Alphabetized mp3 directory.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Added UI for mp3 player.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Fixed music counters, now shows in seconds: "00:01" format and Total Playtime format: "4.5 minutes".&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Removed mp3 path from displayed name, looks cleaner.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Fixed Volume &lt;span class="IL_AD" id="IL_AD8"&gt;controls&lt;/span&gt;, now up and down is seamless.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Added current player status messages: playing, paused, error... etc.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Added keynotes.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Increased mp3 load times and stability.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Improved fast forward and reverse functions.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Increased &lt;span class="IL_AD" id="IL_AD7"&gt;3D display&lt;/span&gt; frame-rates while playing music, needs some work in BGM mode.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Lots of code cleanup, and other things I can't remember.&lt;/li&gt;&lt;/ul&gt;&lt;object width="400" height="233"&gt;&lt;param name="movie" value="http://www.youtube.com/v/a8YfMKQjkiI?version=3&amp;amp;hl=en_US&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/a8YfMKQjkiI?version=3&amp;amp;hl=en_US&amp;amp;rel=0" type="application/x-shockwave-flash" width="400" height="233" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;BTW, guys, you must have MP3s in the ext drive's "MUSIC" directory, or Solar will seem to hang when you press down..."it will read hot-plugged drives."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-86813852362317773?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/86813852362317773/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/solar-v30-ps3-homebrew-3d-screensaver.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/86813852362317773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/86813852362317773'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/solar-v30-ps3-homebrew-3d-screensaver.html' title='Solar v3.0 PS3 Homebrew 3D Screensaver Update Arrives'/><author><name>Ejoypad</name><uri>http://www.blogger.com/profile/15814127608362431544</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-wPFAHuX5ha4/Tb-W2RBJe-I/AAAAAAAAAB0/3K1TpUctOLo/s220/360.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-4054127546786031469</id><published>2012-01-29T18:42:00.000-08:00</published><updated>2012-01-29T18:42:05.655-08:00</updated><title type='text'>Status Update on PS3 4.0 Homebrew Enabler (HEN) by KaKaRoTo</title><content type='html'>Today PlayStation 3 hacker &lt;b&gt;KaKaRoToKS&lt;/b&gt; has posted a &lt;span class="IL_AD" id="IL_AD9"&gt;status update&lt;/span&gt; on the PS3 4.0 &lt;span class="IL_AD" id="IL_AD4"&gt;Homebrew&lt;/span&gt; &lt;span class="IL_AD" id="IL_AD7"&gt;Enabler&lt;/span&gt; (HEN), which comes just six weeks since the &lt;b&gt;previous&lt;/b&gt; &lt;span class="IL_AD" id="IL_AD2"&gt;confirmation&lt;/span&gt; that it indeed works on Sony's latest &lt;span class="IL_AD" id="IL_AD10"&gt;Firmware&lt;/span&gt; version.&lt;br /&gt;&lt;br /&gt;To quote: Here’s a “quick” status update on the 4.00 HEN (Homebrew ENabler) for PS3.&lt;br /&gt;&lt;br /&gt;Following my clarifications from almost 2 months ago &lt;b&gt;here&lt;/b&gt;, there has been a lot of progress. We have not been slacking off, we’re a &lt;span class="IL_AD" id="IL_AD11"&gt;group of&lt;/span&gt; about 10 developers working together for the last 2 months, for sometimes 15 hours everyday in order to bring back homebrew &lt;span class="IL_AD" id="IL_AD5"&gt;support&lt;/span&gt; to the latest version of the PS3.&lt;br /&gt;&lt;br /&gt;There are three major parts to the HEN, first, getting the packages to  install on the PS3, that part is done, completed, tested, debugged,  etc.. the second part is to get the apps to run, that one still has  major issues... the last part is something I will not discuss for now  (it’s a surprise) but it’s about 60% to 70% done (and it has nothing to  do with peek&amp;amp;poke and has nothing to do with backup managers or  anything like that. This is and will stay a piracy-free solution for the  PS3).&lt;br /&gt;&lt;br /&gt;Now, running apps is the biggest &lt;span class="IL_AD" id="IL_AD1"&gt;challenge&lt;/span&gt;  that we’ve been working on for the past 2 months. As some of you know,  if you’ve been following me on Twitter, we originally had hoped for  Mathieulh to give us the “NPDRM hash algorithm” that was necessary to  run the apps, but he was reluctant, he kept doing his usual whore so  people would kiss his feet (or something else) so he’d feel good about  himself. But in the end, he said that he refuses to give us the needed  “NPDRM hash algorithm” to make it work... So what I initially thought  would be “this will be released next week” ended up taking a lot more  time than expected, and we’re still nowhere near ready to make it work.&lt;br /&gt;&lt;br /&gt;Mathieulh kept tossing his usual “riddles” which he thinks are “very  helpful for those who have a brain”, and which pisses off anyone who  actually does... so he told us that the solution to all our problems was  to look in appldr of the 3.56 firmware.. and that it was something lv1  was sending appldr which made the “hash check” verified or not… so we  spent one month and a lot of sweat and after killing a few of our &lt;span class="IL_AD" id="IL_AD8"&gt;brain cells&lt;/span&gt; out of exhaustion, we finally concluded that it was all bullsht. After one month of reading assembly code and &lt;span class="IL_AD" id="IL_AD3"&gt;checking&lt;/span&gt; and double-checking our results, we finally were able to confirm that that hash algorithm was NOT in the 3.56 firmware like he told us (at all).&lt;br /&gt;&lt;br /&gt;He said  that it was an AES OMAC hash, but after tracking all the uses  of the OMAC functions in appldr, we found that it was not used for the  “hash”…  he then said “oh, I meant HMAC”, so we do that again and again  come up with the same conclusion, then we’re sure it’s not in appldr,  and then he says “ah no, it’s in lv1”.. have a look for yourself to what  he decided to write:  ps3devwiki.com/index.php?title=Talk:KaKaRoTo_Kind_of_%C2%B4Jailbreak%C2%B4&lt;br /&gt;&lt;br /&gt;That happened after the huge twitter fight I had with him for being his  usual arrogant self and claiming that he “shared” something (For your  information, the code that he shared was not his own, I have proof of  that too (can’t show you the proof because even if I don’t respect him, I  gave him my word to not share what he gave me, and I respect my word)  since he forgot to remove the name of the original developer from one of  the files... also it was completely useless and was not used at all,  just made me waste a day reading the crappy undocumented code. So why is  he still trying to force his “advice” through these riddles even after  we had that fight? Well to sabotage us and make us lose all those months  of hard work!&lt;br /&gt;&lt;br /&gt;So anyways, we had all accepted that Mathieulh was full of sht (we knew  before, but we gave him the benefit of the doubt) and decided to  continue working without considering any of his useless riddles. So we  then tried to exploit/decrypt the 3.60+ firmware in order to get the algorithm from there.&lt;br /&gt;&lt;br /&gt;Now, a few more weeks later, we finally have succeeded in fully  understanding that missing piece from the “NPDRM hash algorithm”,  and  here it is for everyone’s pleasure with some prerequisite explanation:&lt;br /&gt;&lt;br /&gt;A game on the PS3 is an executable file in a format called a “SELF“file (kind of like .exe on &lt;span class="IL_AD" id="IL_AD6"&gt;windows&lt;/span&gt;),  those “self” files are cryptographically signed and encrypted.. For PSN  games (games that do not run from a Blu-ray disc), they need to have an  additional security layer called “NPDRM”. So a “NPDRM self” is  basically an executable that is encrypted and signed, then re-encrypted  again with some additional information. On 3.55 and lower, we were able  to encrypt and sign our own self files so they would look like original  (made by sony) “NPDRM self” files, and the PS3 would run them without  problem. &lt;br /&gt;&lt;br /&gt;However, it wasn’t really like an original file.. a real NPDRM self file  had some additional information that the PS3 simply ignored, it did not  check for that information, so we could put anything in it, and it  worked. Since the 3.60 version, the PS3 now also validates this  additional information, so it can now differentiate between NPDRM self  files created by Sony and the ones that we create ourselves for homebrew.  That’s the “NPDRM hash algorithm” that we have been trying to figure  out, because once we can duplicate that information in the proper  manner, then the PS3 will again think that those files are authentic and  will let us play them.&lt;br /&gt;&lt;br /&gt;Another important point to explain, I said a few times that the files  are “signed”.. this means that there is an “ECDSA signature” in the file  which the PS3 can verify. The ECDSA signature is something that allows  the PS3 to verify if the file has been modified or not.. it is easy to  validate the signature, but impossible to create one without having  access to the “private keys” (think of it like a real signature, you can  see your dad’s signature and recognize it, but you can’t sign it  exactly like him, and you can recognize if your brother tried to forge  his signature). So how were we able to sign the self files that were  properly authenticated on 3.55? &lt;br /&gt;&lt;br /&gt;That’s because this “ECDSA signature” is just a very complicated  mathematical equation (my head still hurts trying to fully understand  it, but I might blog about it in the future and try to explain it in  simple terms if people are interested), and one very important part of  this mathematical equation is that you need to use a random number to  generate the signature, but Sony had failed and used the same number  every time.. by doing that, it was easy to just find the private key  (which allows us to forge perfectly the signature) by doing some  mathematical equation on it. So to summarize, a “signed file” is a file  which is digitally signed with an “ECDSA signature” that cannot be  forged, unless you have the “private key” for it, which is impossible to  obtain usually, but we were able to obtain it because Sony failed in  implementing it properly.&lt;br /&gt;&lt;br /&gt;Now, back on topic.. so what is this missing “NPDRM hash algorithm” that  we need? well it turns out that the “NPDRM self” has a second  signature, so it’s a “encrypted and signed self file” with an additional  layer of security (the NPDRM layer) which re-encrypts it and re-signs  it again. That second signature was not verified in 3.55 and is now  verified since the 3.60 version of the PS3 firmware.&lt;br /&gt;&lt;br /&gt;One important thing to note is that Sony did NOT make the same mistake  with this signature, they always used a random number, so it it  technically impossible to figure out the private key for it. To be more  exact, this is the exact same case as the .pkg packages you install on  the PS3, you need to patch the firmware (making it CFW) so that those  .pkg files can be installed, and that’s because the .pkg files are  signed with an ECDSA signature for which no one was able to get the  private key. That’s why we call them “pseudo-retail packages” or  “unsigned packages”.&lt;br /&gt;&lt;br /&gt;The signature on the NPDRM self file uses the exact same ECDSA curve and  the same key as the one used in PS3 .pkg files, so no one has (or could  have) the private key for it. What this means is that, even though we  finally figured out the missing piece and we now know how the NPDRM self  is built, we simply cannot duplicate it.&lt;br /&gt;&lt;br /&gt;The reason we wasted 2 months on this is because Mathieulh lied by  saying that he can do it.. remember when the 4.0 was out and I said “I  can confirm that my method still works” then he also confirmed that his  “NPDRM hash algorithm” still works too? well he didn’t do anything to  confirm, he just lied about it because there is no way that he could  have verified it because he doesn’t have the private key.&lt;br /&gt;&lt;br /&gt;I said I will provide proof of the lies that Mathieulh gave us, so here  they are: he said it’s in 3.56, that was a lie, he said it’s an AES  OMAC, that was a lie,  he said it’s an HMAC, that was a lie, he said  it’s in appldr, that was a lie, he said it’s in lv1, that was a lie, he  said that he can do it, that was a lie, he said that “it takes one hour  to figure it out if you have a brain”, that was a lie, he said that he  verified it to work on 4.0, that was a lie, he said that he had the  algorithm/keys, that was a lie, he said that once we know the algorithm  used, we can reproduce it, that was a lie, he kept referring to it as  “the hash”, that was wrong. &lt;br /&gt;&lt;br /&gt;The proof ? It’s an ECDSA signature, it’s not a hash (two very different  terms for different things), it was verified by vsh.self, it was not in  lv2, or lv1, or appldr, and the private key is unaccessible, so there  is no way he could build his own NPDRM self files. Now you know the real  reason why he refused to “share” what he had.. it’s because he didn’t  have it...&lt;br /&gt;&lt;br /&gt;So why do all this? was it because his arrogance didn’t allow him to  admit not knowing something? or was it because he wanted to make us lose  all this time? To me, it looks like pure sabotage, it was misleading  information to steer us away from the real part of the code that holds  the solution... That is of course, if we are kind enough to assume that  he knew what/where it was in the first place.  In the end, he wasn’t  smart enough to only lie about things that we could not verify.. now we  know (we always knew, but now we have proof to back it) that he’s a  liar, and I do not think that anyone will believe his lies anymore.&lt;br /&gt;&lt;br /&gt;Enough talking about liars and drama queens, back to the 4.0 HEN  solution... so what next? well, we now know that we can’t sign the file,  so we can’t run our apps on 3.60+ (it can work on 3.56 though). What we  will do is look for a different way, a completely new exploit that  would allow the files we install to actual run on the PS3. We will also  be looking for possible “signature collisions” and for that we will need  the help of the community, hopefully there is a collision (same random  number used twice) which will allow us to calculate the private key, and  if that happens, then we can move forward with a release.&lt;br /&gt;&lt;br /&gt;When will the “jailbreak” be released? If I knew, I’d tell you, but I  don’t know.. I would have said in last November, then December, then  before Christmas, then before new year, etc... but as you can see, it’s  impossible to predict what we will find.. we might get lucky and have it  ready in a couple of days, or we may not and it will not be ready for  another couple of months.. so all you need to do is : BE PATIENT (and  please stop asking me about an estimated release date)!&lt;br /&gt;&lt;br /&gt;I would like to thank the team who helped on this task for all this time  and who never got discouraged, and I’d like to thank an anonymous  contributor who recently joined us and who was instrumental in figuring  it all out. We all believe that freedom starts with knowledge, and that  knowledge should be open and available to all, that is why we are  sharing this information with the world. We got the confirmation (by  finding the public key used and verifying the signatures) yesterday and  since sharing this information will not help Sony in any way to block  our efforts in a future release, we have decided to share it with you.   We believe in transparency, we believe in openness, we believe in a free  world, and we want you to be part of it.&lt;br /&gt;&lt;br /&gt;If you want to know more about this ECDSA signature algorithm, read this  interesting paper  (engineering.purdue.edu/kak/compsec/NewLectures/Lecture14.pdf) that  explains it in detail, and you can also watch Team Fail0verflow’s CCC  presentation (youtube.com/watch?v=5E0DkoQjCmI) that first explained  Sony’s mistake in their implementation, which made custom firmwares  possible.&lt;br /&gt;&lt;br /&gt;Thanks for reading,&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-4054127546786031469?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/4054127546786031469/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/status-update-on-ps3-40-homebrew.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/4054127546786031469'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/4054127546786031469'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/status-update-on-ps3-40-homebrew.html' title='Status Update on PS3 4.0 Homebrew Enabler (HEN) by KaKaRoTo'/><author><name>Ejoypad</name><uri>http://www.blogger.com/profile/15814127608362431544</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-wPFAHuX5ha4/Tb-W2RBJe-I/AAAAAAAAAB0/3K1TpUctOLo/s220/360.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-7308338164808452143</id><published>2012-01-29T18:37:00.000-08:00</published><updated>2012-01-29T18:37:31.298-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='andreas oman'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 hacks'/><category scheme='http://www.blogger.com/atom/ns#' term='showtime ps3 media player 3.4'/><category scheme='http://www.blogger.com/atom/ns#' term='showtime ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 showtime'/><title type='text'>Showtime PS3 Media Player 3.4 Released, Future Plans Revealed</title><content type='html'>Following up on the &lt;b&gt;Showtime PS3 Media Player Version 3.4 Release Candidate&lt;/b&gt;, today &lt;span class="IL_AD" id="IL_AD6"&gt;PlayStation&lt;/span&gt; 3 developer &lt;b&gt;Andreas Oman&lt;/b&gt; has officially released Showtime PS3 Media Player version 3.4.&lt;br /&gt;&lt;br /&gt;Download: &lt;a href="https://github.com/downloads/andoma/showtime/showtime-3.4.pkg" rel="nofollow" target="_blank"&gt;&lt;b&gt;Showtime PS3 Media Player 3.4 (PKG)&lt;/b&gt;&lt;/a&gt; / &lt;a href="https://github.com/downloads/andoma/showtime/showtime_geohot-3.4.pkg" rel="nofollow" target="_blank"&gt;&lt;b&gt;Showtime PS3 Media Player 3.4 (GeoHot CFW)&lt;/b&gt;&lt;/a&gt; / &lt;a href="https://github.com/downloads/andoma/showtime/showtime-3.4.self" rel="nofollow" target="_blank"&gt;&lt;b&gt;Showtime PS3 Media Player 3.4 (SELF)&lt;/b&gt;&lt;/a&gt; / &lt;a href="https://github.com/andoma/showtime" rel="nofollow" target="_blank"&gt;&lt;b&gt;GIT&lt;/b&gt;&lt;/a&gt; / &lt;a href="http://www.sendspace.com/file/9d82gb" rel="nofollow" target="_blank"&gt;&lt;b&gt;Showtime.SELF Version 3.4.000.dirty for multiMAN&lt;/b&gt;&lt;/a&gt; (January 25th, 2012)&lt;br /&gt;&lt;br /&gt;To quote: Today marks the release of Showtime 3.4. For a list of most of  the important bug fixes and features added, see the 3.4 page.  Download  the release from github.&lt;br /&gt;&lt;br /&gt;Note: It seems Showtime still suffers from out of memory conditions now  and then but I've not been able to pinpoint the exact cause of those  issues. A few things were implemented just prior to the 3.4 release in  order to mitigate the low memory problems.&lt;br /&gt;&lt;br /&gt;With that said I though I could write something about what's been done this year and where Showtime is going.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The &lt;span class="IL_AD" id="IL_AD8"&gt;History&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;About a year ago Showtime had approximately 5 users. When the PS3 &lt;span class="IL_AD" id="IL_AD10"&gt;jailbreak&lt;/span&gt;  was announced I quickly bought a PS3 myself and started to port  Showtime to it. I had previously ported Showtime to the Wii homebrew SDK  so a lot of code was already quite platform independent already. &lt;br /&gt;&lt;br /&gt;In fact I had something running already a few weeks after I acquired the  console. So far I've not used my console for anything else. I've never  played a game on it, nor do I own a game. After Showtime was released  for the PS3 sometime during March 2011 it gained a userbase of a few  thousand users instead. Very encouraging!&lt;br /&gt;&lt;br /&gt;During the last year Showtime has received ~1400 commits. Some are just a small typo, some are huge changes.&lt;br /&gt;&lt;br /&gt;The major features added are:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloadable Plugins&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;While Showtime used to &lt;span class="IL_AD" id="IL_AD9"&gt;support&lt;/span&gt; Javscript plugins even before 2011 this was the year when I added support  for a central repository. For a full list of available apps, see the  official repo.  Big thank you to all the plugin developers that are  making the Showtime experience a lot more interesting.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Translations&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Thanks to the community Showtime is now translated to 21 different languages.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sqlite&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Currently used to drive the metadata cache and video resume support. In  the future I hope to use this for a lot of spiffy features such as  possibility to search all your indexed media store detailed information  about movies.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Future&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;User interface redesign&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Personally I think Showtime's weakest point is its User Interface. I  hope to be able to present something new in this area during the spring.  Some people ask for theme/skin support in Showtime. Thing is, Showtime  already have that but it's not exposed to the average user in a good  way. Nor is it very appealing to skin/theme developers either. &lt;br /&gt;&lt;br /&gt;Adding a new theme requires that all of the UI is redesigned in one go. I  don't think that's very productive or creative. Rather I would like  plugins to the UI itself so it's possible to create a plugin that alters  &lt;span class="IL_AD" id="IL_AD1"&gt;the home&lt;/span&gt; page. Or the settings view. Or the &lt;span class="IL_AD" id="IL_AD4"&gt;play&lt;/span&gt; control. Or perhaps everything.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Grabbing metadata from external locations&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;For files stored on users hard drives, or NAS, etc Showtime can only show the metadata contained in the file itself.&lt;br /&gt;&lt;br /&gt;My plan is to add support for plugins that based on filenames (or file  hashes, etc) downloads metadata, artwork, ratings, etc from various  online sources such as http://themoviedb.org, etc&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Auto updates&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I've almost finished my own autobuild system. This will make sure all  commits are built for a all supported target platforms and also auto  published on the Showtime download page. On this page three different  versions will be available.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Stable - A known good version&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Testing - Should be OK to use for the average user&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Unstable - Latest &lt;span class="IL_AD" id="IL_AD3"&gt;checking&lt;/span&gt;. Can be broken.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Not only will the build be available on the site itself but it will also  be possible to upgrade Showtime from within the application.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;And the rest...&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;And of course there are countless bugs to fix, and important features  that should be added as well. In particular an on-screen keyboard would  be a welcome addition. UPnP/DLNA renderer support so Showtime can be remote controlled from a UPnP control point.&lt;br /&gt;&lt;br /&gt;Tomorrow I will be leaving on a six week vacation and during that period  I won't do any PS3 related development (as I don't have the console  with me). I might do some general Showtime stuff though. I've no idea  what that will be though... I guess I'll find out.&lt;br /&gt;&lt;br /&gt;So with no further ado, Thank you for the past year. Talk to you all soon again.&lt;br /&gt;&lt;br /&gt;Showtime PS3 Media Player 3.4 Changelog:&lt;br /&gt;&lt;div style="margin-top: 5px; margin: 20px;"&gt; &lt;br /&gt;&lt;pre class="innerbox story_info_fix" dir="ltr" style="font-size: 10px; height: 600px; margin: 0px; overflow: auto; padding: 6px; text-align: left; width: 500px;"&gt;Bug #216: Image navigator - missing rotation of previews&lt;br /&gt;        Bug #448: Photo - Doesn't display .jpg over 900ko&lt;br /&gt;        Bug #478: &lt;span class="IL_AD" id="IL_AD11"&gt;new version&lt;/span&gt; can't play 1080p movies&lt;br /&gt;        Bug #628: Clock is 1 hour off.&lt;br /&gt;        Bug #716: Video list disappears permanently&lt;br /&gt;        Bug #717: The clock displaying is not right&lt;br /&gt;        Bug #718: italic subtitles display&lt;br /&gt;        Bug #719: Subtitles in mkv file are still on even though in settings they are off&lt;br /&gt;        Bug #720: Rar Split files is broken&lt;br /&gt;        Bug #721: L5.0/5.1 MKV no video playback&lt;br /&gt;        Bug #724: 3 Video Files splitted but Showtime Shows 1 Video in the Directory&lt;br /&gt;        Bug #726: Subtitle BUG (Overlapping)&lt;br /&gt;        Bug #729: .MP4 Container problem (and possible .MKV improvement suggestion)&lt;br /&gt;        Bug #731: Subtitles in rar split files&lt;br /&gt;        Bug #732: Subtitle position.&lt;br /&gt;        Bug #739: SMB (Samba) Network Issue&lt;br /&gt;        Bug #740: Bookmarks: Selecting photo image and appera fodler image?&lt;br /&gt;        Bug #746: SMB (Samaba) Video Playback Issues&lt;br /&gt;        Bug #748: MKV 5.1 igh level ( &lt;span class="IL_AD" id="IL_AD5"&gt;Debug&lt;/span&gt; Option to write a txt when it says CPU to slow )&lt;br /&gt;        Bug #750: high quality mkv (+20gb)&lt;br /&gt;        Bug #757: Samba Playback Video Speed-Ups Slow-Downs&lt;br /&gt;        Bug #760: Memory leak when playing large/long movies&lt;br /&gt;        Bug #771: No video shown when playing this movie sample&lt;br /&gt;        Bug #773: Idee to eliminate the Memory Problem on MKV!!!&lt;br /&gt;        Bug #776: Http Client Hangs&lt;br /&gt;        Bug #779: Plugins: Message with a lot of charaters block&lt;br /&gt;        Bug #781: Plugins: Read local xml files&lt;br /&gt;        Bug #782: Plugins: Read files from SMB path&lt;br /&gt;        Bug #790: Plugins: showtime freeze when reading rtmp&lt;br /&gt;        Bug #794: .OGM Container playback issues [PS3]&lt;br /&gt;        Bug #796: Audio track bug&lt;br /&gt;        Bug #806: Video titles do not flow under cover art image?&lt;br /&gt;        Bug #810: AC3 mono track does not work.&lt;br /&gt;        Bug #834: FLV PLAYBACK BUG&lt;br /&gt;        Bug #836: More than 1 Subtitle per movie.&lt;br /&gt;        Bug #842: Possible bug with AVC codec Baseline@L1.3. (on PS3).&lt;br /&gt;        Feature #348: please add support for EGL / OpenGL|ES&lt;br /&gt;        Feature #417: Mark files that has been played&lt;br /&gt;        Feature #518: Samba &lt;span class="IL_AD" id="IL_AD2"&gt;streaming&lt;/span&gt;&lt;br /&gt;        Feature #640: MP4 codec support&lt;br /&gt;        Feature #690: resuming playback from where left off&lt;br /&gt;        Feature #707: Detect track flags in .MKV container&lt;br /&gt;        Feature #710: Subtitle adjustment.&lt;br /&gt;        Feature #775: mkv track names display&lt;br /&gt;        Feature #784: Plugins: Cache remote (HTTP) &lt;span class="IL_AD" id="IL_AD7"&gt;image files&lt;/span&gt;&lt;br /&gt;        Feature #802: Plugins: settings.createComboBox like in showtime settings&lt;/pre&gt;&lt;/div&gt;Showtime.SELF Version 3.4.000.dirty for multiMAN (January 25th, 2012) Changelog:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt; Added: XMB videos and last folder visible in Showtime&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt; Added: Return to multiMAN when using the EXIT icon in to top right corner of main Showtime Interfac&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Save the downloaded file as: /dev_hdd0/game/BLES80608/USRDIR/SHOWTIME.SELF&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Image navigator - missing rotation of previews&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Photo - Doesn't display .jpg over 900ko&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;New version can't play 1080p movies&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Clock is 1 hour off.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Video list disappears permanently&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;The clock displaying is not right&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Italic subtitles display&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Subtitles in mkv file are still on even though in settings they are off&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Rar Split files is broken&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;L5.0/5.1 MKV no video playback&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;3 Video Files splitted but Showtime Shows 1 Video in the Directory&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Subtitle BUG (Overlapping)&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;.MP4 Container problem (and possible .MKV improvement suggestion)&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Subtitles in rar split files&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Subtitle position.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;SMB (Samba) Network Issue&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Bookmarks - Selecting photo image and appera fodler image?&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;SMB (Samaba) Video Playback Issues&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;MKV 5.1 igh level ( Debug Option to write a txt when it says CPU to slow )&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;High quality mkv (+20gb)&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Samba Playback Video Speed-Ups Slow-Downs&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Memory leak when playing large/long movies&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;No video shown when playing this movie sample&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Idee to eliminate the Memory Problem on MKV!!!&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Http Client Hangs&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Plugins - Message with a lot of charaters block&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Plugins - Read local xml files&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Plugins - Read files from SMB path&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Plugins - showtime freeze when reading rtmp&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;.OGM Container playback issues [PS3]&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Audio track bug&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Video titles do not flow under cover art image?&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;AC3 mono track does not work.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;FLV PLAYBACK BUG&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;More than 1 Subtitle per movie.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Possible bug with AVC codec Baseline@L1.3. (on PS3).&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Please add support for EGL / OpenGL|ES&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Mark files that has been played&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Samba streaming&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;MP4 codec support&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Resuming playback from where left off&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Detect track flags in .MKV container&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Subtitle adjustment.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;MKV track names display&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Plugins - Cache remote (HTTP) image files&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Plugins - settings.createComboBox like in showtime settings&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-7308338164808452143?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/7308338164808452143/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/showtime-ps3-media-player-34-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/7308338164808452143'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/7308338164808452143'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/showtime-ps3-media-player-34-released.html' title='Showtime PS3 Media Player 3.4 Released, Future Plans Revealed'/><author><name>Ejoypad</name><uri>http://www.blogger.com/profile/15814127608362431544</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-wPFAHuX5ha4/Tb-W2RBJe-I/AAAAAAAAAB0/3K1TpUctOLo/s220/360.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-5230873340501384484</id><published>2012-01-29T18:28:00.000-08:00</published><updated>2012-01-29T18:28:13.849-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps3 xmb hacks'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 debug xmb items'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 4.00 hfw'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 hfw v2'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 4.00 hybrid firmware'/><title type='text'>PS3 4.00 HFW (Hybrid Firmware) v2 Arrives, Adds Debug XMB Items</title><content type='html'>Following up on the &lt;b&gt;previous&lt;/b&gt; update of my PS3 4.00 Dev_Flash mod, today I've released version 2 of my PS3 4.00 HFW (&lt;span class="IL_AD" id="IL_AD6"&gt;Hybrid&lt;/span&gt; &lt;span class="IL_AD" id="IL_AD10"&gt;Firmware&lt;/span&gt;). &lt;br /&gt;&lt;br /&gt;Download: &lt;a href="https://rapidshare.com/files/2918989466/modded_FW_4.00_releasev2_.PUP" rel="nofollow" target="_blank"&gt;&lt;b&gt;PS3 4.00 HFW (Hybrid Firmware) v2&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Change Log:&lt;br /&gt;&lt;br /&gt;Version 2:&lt;br /&gt;&lt;ul&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt; Adds "&lt;span class="IL_AD" id="IL_AD2"&gt;Debug&lt;/span&gt; XMB Items" to the XMB &lt;span class="IL_AD" id="IL_AD9"&gt;Column&lt;/span&gt; "&lt;span class="IL_AD" id="IL_AD1"&gt;PlayStation Network&lt;/span&gt;" (contains the Debug items found in this column, originally for DEX)&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt; Removes the useless "&lt;span class="IL_AD" id="IL_AD4"&gt;PlayStation&lt;/span&gt; Plus" XMB item from the XMB Column "PlayStation Network"&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt; Disables Cinavia DRM on all media except Blue-ray.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Version 1:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt; Adds DeViL303's "XMB File Manager" to the XMB Column "Game" &lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt; Adds "/app_home/PS3GAME/" to the XMB Column "Game" (has no function at the moment, but is here for completeness)&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;Installation &lt;span class="IL_AD" id="IL_AD8"&gt;Instructions&lt;/span&gt; are the same as before:&lt;br /&gt;&lt;br /&gt;1. Be on a firmware 3.55 or less&lt;br /&gt;2. Install the .pup through the XMB (Make sure you have a working hardware flasher as there is no other way to downgrade)&lt;br /&gt;&lt;br /&gt;Remember only retail signed .pkg can be installed with this. Have fun. THIS HFW WILL NOT ALLOW HOMEBREW!&lt;br /&gt;&lt;br /&gt;An important message for users upgrading from a QA Flagged console: If  this console is updated to my 4.00HFW from a QA Flagged console, it will  not be able to access the extra System Settings provided by QA  Flagging. However all settings made with the QA Debug Settings will remain, EXCEPT "System Debug Update".&lt;br /&gt;&lt;br /&gt;Extra &lt;span class="IL_AD" id="IL_AD7"&gt;Credits&lt;/span&gt;: This HFW uses the "XMB &lt;span class="IL_AD" id="IL_AD3"&gt;File Manager&lt;/span&gt;" by DeViL303 which is a modification of Team Rebug's "Packages Manager".&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-5230873340501384484?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/5230873340501384484/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/ps3-400-hfw-hybrid-firmware-v2-arrives.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/5230873340501384484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/5230873340501384484'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/ps3-400-hfw-hybrid-firmware-v2-arrives.html' title='PS3 4.00 HFW (Hybrid Firmware) v2 Arrives, Adds Debug XMB Items'/><author><name>Ejoypad</name><uri>http://www.blogger.com/profile/15814127608362431544</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-wPFAHuX5ha4/Tb-W2RBJe-I/AAAAAAAAAB0/3K1TpUctOLo/s220/360.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-2454017326271495964</id><published>2012-01-15T17:28:00.000-08:00</published><updated>2012-01-15T17:28:12.533-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps3 test fw updates'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 debug fw updates'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 test firmware'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 debug firmware'/><title type='text'>PS3 Debug / Test Firmware 3.74 and 4.00 Updates Surface</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-zhg8LR-FLJk/TxN9FRuK8AI/AAAAAAAAACg/dhcc6cPsOsk/s1600/24.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="179" src="http://3.bp.blogspot.com/-zhg8LR-FLJk/TxN9FRuK8AI/AAAAAAAAACg/dhcc6cPsOsk/s320/24.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;For those who own PS3 Debug / Test consoles or are simply into collecting &lt;span class="IL_AD" id="IL_AD9"&gt;PlayStation 3&lt;/span&gt; file leaks, recently PS3 Debug / Test Firmware 3.74 surfaced alongside version 4.00 from Sony's North &lt;span class="IL_AD" id="IL_AD4"&gt;American&lt;/span&gt; &lt;b&gt;Press Web site&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;Download: &lt;a href="http://www.multiupload.com/SVUN1UVVIH" rel="nofollow" target="_blank"&gt;&lt;b&gt;PS3 Debug / Test Firmware 3.74&lt;/b&gt;&lt;/a&gt; / &lt;a href="http://www.multiupload.com/B84N9RHZXM" rel="nofollow" target="_blank"&gt;&lt;b&gt;PS3 Debug / Test Firmware 4.00&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you didn't know, the &lt;span class="IL_AD" id="IL_AD3"&gt;address&lt;/span&gt; to their Press site is &lt;b&gt;http://PressCenter.PlayStation.com/&lt;/b&gt; and Sony offers free access to all members of the press there using &lt;b&gt;SCEA&lt;/b&gt; / &lt;b&gt;SC3APR&lt;/b&gt; to login and obtain the latest press releases and related files.&lt;br /&gt;&lt;br /&gt;Finally, keep in mind these PUP updates will currently NOT install on a &lt;span class="IL_AD" id="IL_AD1"&gt;retail&lt;/span&gt; PS3, and so they are intended for examination and comparison purposes only. &lt;br /&gt;&lt;br /&gt;We have 100% confirmed that running this updater on a retail PS3 will  not damage it, however, it will give the following error before the  installation completes: The data type is not supported. (8002F029)&lt;br /&gt;&lt;br /&gt;Special Thanks to &lt;b&gt;ConsoleDev&lt;/b&gt; for the heads-up on the news tip!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="background-color: white; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-2454017326271495964?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/2454017326271495964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/ps3-debug-test-firmware-374-and-400.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/2454017326271495964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/2454017326271495964'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/ps3-debug-test-firmware-374-and-400.html' title='PS3 Debug / Test Firmware 3.74 and 4.00 Updates Surface'/><author><name>mont blan cpen</name><uri>http://www.blogger.com/profile/12367961404179266732</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-zhg8LR-FLJk/TxN9FRuK8AI/AAAAAAAAACg/dhcc6cPsOsk/s72-c/24.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-3394089517601672866</id><published>2012-01-12T17:38:00.000-08:00</published><updated>2012-01-12T17:38:45.463-08:00</updated><title type='text'>Half byte loader for EU / US models Vita completed</title><content type='html'>The known PSP developer "Wololo", which among other things Half of its byte loader is known on the PSP, it has been possible by the "teck4" PSVita exploit found on US / EU to port models and thus make the HBL is functional on this.&lt;br /&gt;&lt;br /&gt;Using an exploit in a not-called PSP game, the developers have succeeded, the PSP emulator in the PSVita, to execute unsigned code. The bottom line is, so that you can most of your PSP homebrew running on your PSVita, such as Various emulators or homebrew games.&lt;br /&gt;&lt;br /&gt;Release of the whole should take place sometime after the EU / US launch to provide the most PSVitas with the HBL may be because Sony can close the gap with a simple security update without any problems.&lt;br /&gt;&lt;br /&gt;I managed to port HBL to the US version of Teck4′s exploit in exactly 45  minutes (including writing the savedata exploit and the binary loader),  which is a new personal record, thanks to the scripts included in HBL’s  repository...&lt;br /&gt;&lt;br /&gt;I also updated the EU/US versions of this HBL port to get the tweaks I  worked on for the past weeks in order to get a fair amount of homebrews  to work.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-g53xbEhxNcw/Tw-LG3_PVyI/AAAAAAAAAcA/dkieXcWohG0/s1600/1.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="148" src="http://3.bp.blogspot.com/-g53xbEhxNcw/Tw-LG3_PVyI/AAAAAAAAAcA/dkieXcWohG0/s320/1.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Reports have come in that &lt;b&gt;Wololo has managed to port the HBL exploit to the US and EU PS Vita.&lt;/b&gt;  Also added are some tweaks needed to get the various homebrew  applications and emulators running within half-byte loader. This is  great news for all who expect to run the above on their PS Vita when  launched worldwide.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-3394089517601672866?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/3394089517601672866/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/half-byte-loader-for-eu-us-models-vita.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/3394089517601672866'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/3394089517601672866'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/half-byte-loader-for-eu-us-models-vita.html' title='Half byte loader for EU / US models Vita completed'/><author><name>Ejoypad</name><uri>http://www.blogger.com/profile/15814127608362431544</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-wPFAHuX5ha4/Tb-W2RBJe-I/AAAAAAAAAB0/3K1TpUctOLo/s220/360.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-g53xbEhxNcw/Tw-LG3_PVyI/AAAAAAAAAcA/dkieXcWohG0/s72-c/1.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-5208471815898479313</id><published>2012-01-11T23:16:00.000-08:00</published><updated>2012-01-11T23:16:36.957-08:00</updated><title type='text'>PS Vita’s Augmented Reality Transforms Your Table Into an Arena in CES 2012</title><content type='html'>A couple of months ago, a video surfaced that showed off some cool-looking augmented reality apps running on PS Vita. Since then, it’s been confirmed that Vita will come with six AR Play Cards and a voucher to download a handful of free augmented reality mini games via the PSN. Today at CES, we were able to see one of these games in action: Table Football (it will be called Table Soccer in the US, because we already have football).&lt;br /&gt;&lt;br /&gt;Backstage, Sony Santa Monica Sr. Manager Dave Thach dealt the AR Play Cards on a table, and a soccer pitch sprung to life through the window of the PS Vita’s luscious OLED display. The actual game is kind of like a turn-based soccer match – it reminded me of a 2012 version of paper football. But enough talk, let’s see it in action:&lt;br /&gt;&lt;br /&gt;&lt;object height="284" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/NOHe9fhrJnU?version=3&amp;amp;hl=en_US&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/NOHe9fhrJnU?version=3&amp;amp;hl=en_US&amp;amp;rel=0" type="application/x-shockwave-flash" width="500" height="284" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Bonus points if you spotted the Men in Black 3 alien who walked through the frame. Vegas is weird.&lt;br /&gt;&lt;br /&gt;Table Soccer is just one of the augmented-reality games you’ll be able to play for free if you pick up a new PS Vita on February 22nd. We’ll highlight more closer to launch right here on the PlayStation.Blog.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-5208471815898479313?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/5208471815898479313/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/ps-vitas-augmented-reality-transforms.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/5208471815898479313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/5208471815898479313'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/ps-vitas-augmented-reality-transforms.html' title='PS Vita’s Augmented Reality Transforms Your Table Into an Arena in CES 2012'/><author><name>mont blan cpen</name><uri>http://www.blogger.com/profile/12367961404179266732</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-4447928609721894099</id><published>2012-01-10T23:37:00.000-08:00</published><updated>2012-01-11T17:32:28.720-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps3 custom firmware'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 hacks'/><category scheme='http://www.blogger.com/atom/ns#' term='exetrimall ps3 fixes'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3cfw ps3 kmeaw'/><category scheme='http://www.blogger.com/atom/ns#' term='fifa 12 ps3 cfw'/><title type='text'>FIFA 12 for PS3 Custom Firmware 3.55 / 3.41 By EXEtrimALL Out!</title><content type='html'>Following last weeks &lt;b&gt;article&lt;/b&gt; on FIFA 12 for JFW DH 3.56 MA users, today the legendary &lt;b&gt;EXEtrimALL&lt;/b&gt; has released FIFA 12 (NPEB00688) via &lt;b&gt;pr0p0sitionJOE&lt;/b&gt; for PS3 Custom Firmware 3.55 and 3.41 fans for free with no &lt;b&gt;DRM-infected dongles&lt;/b&gt; required! &lt;br /&gt;&lt;br /&gt;Those interested can check out the &lt;b&gt;ongoing thread&lt;/b&gt; for all of the related links, and below are some notes from &lt;b&gt;pr0p0sitionJOE&lt;/b&gt; as follows:&lt;br /&gt;&lt;br /&gt;Download ALL THREE PARTS (PKG) and install in order.  People, game is  almost 7 GB. Multiple languages inside.  This is Full PSN version in one  pack... not a fix.&lt;br /&gt;&lt;br /&gt;For PS3 3.41 CFW users from &lt;b&gt;Hissatsu&lt;/b&gt;:&lt;br /&gt;&lt;br /&gt;FIFA Soccer 12 works on FW 3.41 without any special/extra FIXes.  Tested myself its set to FW 3.40.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;EXEtrimALL&lt;/b&gt; was kind enough to set the game to FW 3.40. So get your Soccer on!&lt;br /&gt;&lt;br /&gt;Finally, in case you missed it also be sure to bookmark / check out the &lt;a rel="nofollow" href="http://www.ps3news.com/forums/ps3-cfw-mfw/duplex-psn-releases-ps3-cfw-all-one-place-122063.html" target="_blank"&gt;&lt;b&gt;Duplex PSN Releases for PS3 CFW All in One Place&lt;/b&gt;&lt;/a&gt; and &lt;a rel="nofollow" href="http://www.ps3news.com/forums/ps3-cfw-mfw/reactpsn-game-releases-ps3-cfw-all-one-place-122064.html" target="_blank"&gt;&lt;b&gt;ReActPSN Game Releases for PS3 CFW All in One Place&lt;/b&gt;&lt;/a&gt; PSN repositories that are updated daily courtesy of &lt;b&gt;atko&lt;/b&gt;.  Enjoy everyone! &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a rel="nofollow" href="http://3.bp.blogspot.com/-g-FhBsCeQFI/Tw07-uya62I/AAAAAAAAAAw/a72-XjOJWPw/s1600/123.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://3.bp.blogspot.com/-g-FhBsCeQFI/Tw07-uya62I/AAAAAAAAAAw/a72-XjOJWPw/s320/123.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a rel="nofollow" href="http://4.bp.blogspot.com/-_Mc5uhuuNq4/Tw08DCUX2WI/AAAAAAAAAA4/sx2cKXEEbmA/s1600/456.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://4.bp.blogspot.com/-_Mc5uhuuNq4/Tw08DCUX2WI/AAAAAAAAAA4/sx2cKXEEbmA/s320/456.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a rel="nofollow" href="http://3.bp.blogspot.com/-rGR2YbYrcX8/Tw08H6el4ZI/AAAAAAAAABA/bqZ2Jzs8ePQ/s1600/789.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://3.bp.blogspot.com/-rGR2YbYrcX8/Tw08H6el4ZI/AAAAAAAAABA/bqZ2Jzs8ePQ/s320/789.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="background-color: white; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-4447928609721894099?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/4447928609721894099/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/fifa-12-for-ps3-custom-firmware-355-341.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/4447928609721894099'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/4447928609721894099'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/fifa-12-for-ps3-custom-firmware-355-341.html' title='FIFA 12 for PS3 Custom Firmware 3.55 / 3.41 By EXEtrimALL Out!'/><author><name>mont blan cpen</name><uri>http://www.blogger.com/profile/12367961404179266732</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-g-FhBsCeQFI/Tw07-uya62I/AAAAAAAAAAw/a72-XjOJWPw/s72-c/123.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-4820812731180436330</id><published>2012-01-10T23:34:00.000-08:00</published><updated>2012-01-11T17:34:33.865-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps3 pdf guid'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3gen ps3 gen.exe'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 leaks'/><category scheme='http://www.blogger.com/atom/ns#' term='sony ps3 generator tools'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 generator'/><title type='text'>Sony PS3 Generator Tools Version 3.12 and PDF Guide Leaked</title><content type='html'>&lt;span class="IL_AD" id="IL_AD7"&gt;After the&lt;/span&gt; &lt;b&gt;PS3 3.40 SDK&lt;/b&gt; and &lt;b&gt;PS3 3.60 SDK&lt;/b&gt; leaks from last year, today some more &lt;span class="IL_AD" id="IL_AD3"&gt;Sony PlayStation 3&lt;/span&gt; tools have surfaced including PS3 &lt;span class="IL_AD" id="IL_AD1"&gt;Generator&lt;/span&gt; Tools Version 3.12 and the related PDF guides.&lt;br /&gt;&lt;br /&gt;Download: &lt;a rel="nofollow" href="http://www.megaupload.com/?d=PJ2O61VV" target="_blank"&gt;&lt;b&gt;PS3 Generator Tools Version 3.12 with PDF Guides&lt;/b&gt;&lt;/a&gt; / &lt;a rel="nofollow" href="http://www.mediafire.com/?yu995l8fxgs2pii" rel="nofollow" target="_blank"&gt;&lt;b&gt;PS3 Generator Tools Version 3.12 with PDF Guides&lt;/b&gt;&lt;/a&gt; (&lt;span class="IL_AD" id="IL_AD9"&gt;Mirror&lt;/span&gt;)&lt;br /&gt;&lt;br /&gt;Also included are ps3trp.exe, ps3sys.exe, ps3gen.exe, ps3cmd.exe, and ps3chk.exe in the archive above.&lt;br /&gt;&lt;br /&gt;To &lt;span class="IL_AD" id="IL_AD5"&gt;quote&lt;/span&gt;, roughly translated: Leak from Generator Tools v3.12, an official package of tools by Sony.&lt;br /&gt;&lt;br /&gt;Sony is unlikely to appreciate that! Indeed, a package of tools of his  own design has been leaked on the Web, and while this set of &lt;span class="IL_AD" id="IL_AD10"&gt;software&lt;/span&gt; is not of paramount importance, it still proves that no one is to shelter of a leak, not even the multinational influence.&lt;br /&gt;&lt;br /&gt;But back on topic, and now let's look at this "kit" of programs, &lt;span class="IL_AD" id="IL_AD4"&gt;called&lt;/span&gt; Generator Tools v3.12 and used to offer PS3 titles to the public. It is intended for the creation and &lt;span class="IL_AD" id="IL_AD2"&gt;verification&lt;/span&gt; of records and masters Masters packages. &lt;br /&gt;&lt;br /&gt;In other words, developers of &lt;span class="IL_AD" id="IL_AD6"&gt;video&lt;/span&gt;  game studios use it to edit projects, burn an ISO image on a Blu-Ray,  extract and decrypt the same time the content of a Blu-ray or an ISO  image, create a file system (SFO), etc.. You can find all these features  and further explanation concerning the PDF from the archive.&lt;br /&gt;&lt;a rel="nofollow" href="http://3.bp.blogspot.com/-DVZckWjJo9w/Tw07XPNNmPI/AAAAAAAAAAo/pXEuCBI39Bw/s1600/images.php.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="208" src="http://3.bp.blogspot.com/-DVZckWjJo9w/Tw07XPNNmPI/AAAAAAAAAAo/pXEuCBI39Bw/s320/images.php.jpg" width="320" /&gt;&lt;/a&gt;     &lt;br /&gt;&lt;div class="storybit_images"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-4820812731180436330?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/4820812731180436330/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/sony-ps3-generator-tools-version-312.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/4820812731180436330'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/4820812731180436330'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/sony-ps3-generator-tools-version-312.html' title='Sony PS3 Generator Tools Version 3.12 and PDF Guide Leaked'/><author><name>mont blan cpen</name><uri>http://www.blogger.com/profile/12367961404179266732</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-DVZckWjJo9w/Tw07XPNNmPI/AAAAAAAAAAo/pXEuCBI39Bw/s72-c/images.php.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-6526909761799641894</id><published>2012-01-10T23:32:00.000-08:00</published><updated>2012-01-11T17:31:08.092-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps vita hacks'/><category scheme='http://www.blogger.com/atom/ns#' term='psvita hbl'/><category scheme='http://www.blogger.com/atom/ns#' term='ps vita hbl'/><category scheme='http://www.blogger.com/atom/ns#' term='ps vita half byte loader'/><category scheme='http://www.blogger.com/atom/ns#' term='ps vita development'/><title type='text'>FAQ of PS Vita Half Byte Loader (HBL) Development</title><content type='html'>Today PS Vita hacker &lt;b&gt;wololo&lt;/b&gt; has made available a Half Byte Loader  (HBL) development FAQ for those interested in progress thus far on  Sony's PlayStation Vita handheld console.&lt;br /&gt;&lt;br /&gt;To &lt;span class="IL_AD" id="IL_AD12"&gt;quote&lt;/span&gt;: &lt;b&gt;A FAQ for HBL on the Vita&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;We've seen through Teck4′s exploit that PSP exploits run flawlessly on the &lt;span class="IL_AD" id="IL_AD3"&gt;PSP emulator&lt;/span&gt; of the Vita. I've spent the past 3 weeks working on leveraging Teck4′s exploit and port HBL to it. I've been receiving lots of &lt;span class="IL_AD" id="IL_AD6"&gt;questions&lt;/span&gt;  (probably from people who haven't used HBL back when it was the only  possible way to play homebrews on the PSP Go) and will try to answer  them here.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;What is HBL?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;HBL stands for "Half Byte Loader". This is a homebrew loader for the  PSP, which was written initially by m0skit0, then improved and  maintained by a bunch of devs including myself (those two links are good  old memories, when HBL wasn't loading a single homebrew properly). It  basically allows to run fanmade games, emulators, etc on the PSP. We've  found that it can run on the PS Vita through the PSP emulator.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Will this allow to run PSP backups (isos)?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Although in theory that would be possible, HBL only has access to the  PSP "user mode" which is fairly limited. Practically, all teams who have  tried to create an iso loader in user mode on the PSP have failed so  far.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Will this allow to run PS Vita game backups?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;No&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Does this give us access to the Vita hardware (touch screen, etc)?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;No. HBL accesses the hardware through the PSP emulator, and therefore only has access to what is mapped to the PSP controls. It also only has access to 32MB of ram, etc&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Does this give us possibilities to hack the vita further?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Most likely, not. HBL is stuck in user mode, in a sandboxed emulator. To  get access to Vita information, we would need first to get kernel  access in the emulator (through a psp kernel exploit), and then find  other exploits in the emulator/OS itself to break away from the sandbox  (which, if the Vita OS is as secure as I think it is, is close to  impossible)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;But will it give us more horsepower than the psp? Can we expect emulators to run faster, etc?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This still needs to be investigated deeper, but from what I've seen, not  really. Memory stick access is definitely faster on the vita (Wagic  loads between 5 and 10 times faster on the vita than on a psp go), but  the rest seems to follow the psp limitations (as one would expect from  an emulator)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Will this be made public?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Yes. Teck4 (who found the exploit) and I agreed to making this public at some point.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;When will this be made public?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Some time after the Vita is released worldwide.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I heard Sony can patch this very easily as soon as it's made public?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Yes. Since this uses a vulnerability in a PSP game, as soon as they know  which game it is, Sony can remove the game from the PS Store. Once they  do that, they can patch the Vita firmware to reject the "malicious"  files (either by preventing them from being copied through the content  manager assistant, or by patching the PSP emulator, or by patching the  PSP game, etc). At that point, people who don't already have the game on  their console won't be able to use HBL. Also, people who do have HBL  will need to never upgrade their firmware, will have to use some tools  such as OpenCMA in order to copy files to the vita, and will be locked  out of the PS Store as long as they want to use homebrews.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;So shouldn't you keep this under wraps instead?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Meh, it's not like anything is really secret here besides the name of  the game. It's already pretty sure this is not useful for hacking the  vita further, so even if it gets patched I don't think we will lose "too  much".&lt;br /&gt;&lt;br /&gt;&lt;b&gt;No iso, no access to the vita internals, and Sony will patch it as soon as it's out, so basically it's useless?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Yes and No. Technically, a hacked PSP is way cheaper and will allow you  to do more than that. But this is, as I write these lines, the only way  to run unsigned code on the Vita, which in itself makes it a great  achievement (and it's always cool to show your friends that your Vita  can run Mario, and theirs can't). Also, it didn't take too much time to  adapt since most of &lt;span class="IL_AD" id="IL_AD2"&gt;the code&lt;/span&gt; was  already available from our past work in the psp scene. It would have  been even more useless to say "oh yeah, interesting, we can run psp  exploits on the vita" and not do anything with it.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;How do you copy/&lt;span class="IL_AD" id="IL_AD1"&gt;install&lt;/span&gt; homebrews to the ps vita, since it cannot be mounted as a regular usb drive?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This will be explained when HBL is released.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a rel="nofoloow" href="http://4.bp.blogspot.com/-JSTHO3Ctmas/Tw063aHfZKI/AAAAAAAAAAg/U3u47vbI3ug/s1600/122.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="179" src="http://4.bp.blogspot.com/-JSTHO3Ctmas/Tw063aHfZKI/AAAAAAAAAAg/U3u47vbI3ug/s320/122.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="background-color: white; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-6526909761799641894?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/6526909761799641894/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/faq-of-ps-vita-half-byte-loader-hbl.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/6526909761799641894'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/6526909761799641894'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/faq-of-ps-vita-half-byte-loader-hbl.html' title='FAQ of PS Vita Half Byte Loader (HBL) Development'/><author><name>mont blan cpen</name><uri>http://www.blogger.com/profile/12367961404179266732</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-JSTHO3Ctmas/Tw063aHfZKI/AAAAAAAAAAg/U3u47vbI3ug/s72-c/122.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-3673105740321939577</id><published>2012-01-10T23:30:00.000-08:00</published><updated>2012-01-11T17:34:09.859-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ps3 homebrew'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 applications'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 updates'/><category scheme='http://www.blogger.com/atom/ns#' term='ifcaro ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 pkgview'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3 pkg extractor'/><title type='text'>PS3 PKGView v1.2 Extractor Homebrew Application Update Arrives</title><content type='html'>Following up on my &lt;b&gt;previous&lt;/b&gt; &lt;span class="IL_AD" id="IL_AD3"&gt;releases&lt;/span&gt;, today a new PS3 PKGView Extractor homebrew &lt;span class="IL_AD" id="IL_AD1"&gt;application&lt;/span&gt; version 1.2 &lt;span class="IL_AD" id="IL_AD9"&gt;update is available&lt;/span&gt; and has been fully tested by &lt;b&gt;catalinnc&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span class="IL_AD" id="IL_AD6"&gt;Download&lt;/span&gt;: &lt;a rel="nofollow" href="http://ps3zone.ifcaro.net/archivos/PkgView_1.2.rar" rel="nofollow" target="_blank"&gt;&lt;b&gt;PS3 PKGView v1.2 Extractor &lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;PKGView is &lt;span class="IL_AD" id="IL_AD8"&gt;a tool&lt;/span&gt; for &lt;span class="IL_AD" id="IL_AD10"&gt;extracting&lt;/span&gt;  files from PS3 PKG. Tool is 100% legal it contains no code Sony.  PKGView also has a graphical interface that simplifies the extraction of  both individual files and &lt;span class="IL_AD" id="IL_AD4"&gt;the complete&lt;/span&gt; package.&lt;br /&gt;&lt;br /&gt;PS3 PKGView v1.2 Extractor Homebrew Application Version 1.2 Changelog: &lt;br /&gt;&lt;ul&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;FIX: Still failing to extract large files.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;FIX: Structure parsing issues.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;FIX: Other extraction issues.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;More descriptive extraction window.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Optimized extraction of &lt;span class="IL_AD" id="IL_AD7"&gt;retail&lt;/span&gt; pkg.&lt;/li&gt;&lt;li style="list-style: disc inside none; margin-left: 1px;"&gt;Now creates an extraction log.&lt;/li&gt;&lt;/ul&gt;&lt;a rel="nofoloow" href="http://2.bp.blogspot.com/-kkkW1XKROZE/Tw06VM7qeFI/AAAAAAAAAAY/S648DcKPZGE/s1600/images.php.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="234" src="http://2.bp.blogspot.com/-kkkW1XKROZE/Tw06VM7qeFI/AAAAAAAAAAY/S648DcKPZGE/s320/images.php.jpg" width="320" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-3673105740321939577?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/3673105740321939577/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/ps3-pkgview-v12-extractor-homebrew.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/3673105740321939577'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/3673105740321939577'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/ps3-pkgview-v12-extractor-homebrew.html' title='PS3 PKGView v1.2 Extractor Homebrew Application Update Arrives'/><author><name>mont blan cpen</name><uri>http://www.blogger.com/profile/12367961404179266732</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-kkkW1XKROZE/Tw06VM7qeFI/AAAAAAAAAAY/S648DcKPZGE/s72-c/images.php.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1031527563398042038.post-5947225329268624991</id><published>2012-01-10T20:05:00.000-08:00</published><updated>2012-01-11T17:30:21.029-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mont blanc pens'/><category scheme='http://www.blogger.com/atom/ns#' term='mont blanc pen'/><category scheme='http://www.blogger.com/atom/ns#' term='mont blanc outlet'/><category scheme='http://www.blogger.com/atom/ns#' term='mont blanc prices'/><category scheme='http://www.blogger.com/atom/ns#' term='montblanc pens'/><category scheme='http://www.blogger.com/atom/ns#' term='montblanc pen'/><category scheme='http://www.blogger.com/atom/ns#' term='mont blanc pens for sale'/><title type='text'>Top 10 best seller Montblanc Watches Set to Outsell Pens in 2011</title><content type='html'>Montblanc Pens' Familiar White Star Was Designed By a Jew for Hitler-Fiction! bullet, Summary of eRumor: Montblanc pens have a trademark on their caps of a finely-crafted white star. Financiere Richemont SA unit is tapping a surge in demand for high-end watches to offset slower growth in the brand’s traditional writing-instrument business. The shift reflects Montblanc’s broader transformation over the past decade into a luxury-goods company.&lt;br /&gt;&lt;a rel="nofoloow" href="http://3.bp.blogspot.com/-6YRKlwBQ2L8/Tw0KF3bHkPI/AAAAAAAAAbg/0lQEPXzPgE4/s1600/mont+blace+pen.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-6YRKlwBQ2L8/Tw0KF3bHkPI/AAAAAAAAAbg/0lQEPXzPgE4/s1600/mont+blace+pen.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;Mont Blanc Pens tend to be preferred worldwide to be probably the most easy to use as well as attainable types. The actual Mont Blanc offers indisputably created a remarkable tag within the instruments for writing business. These types of writing instruments will also be considered to be selected within marketing reasons sideways using their regular perform.&lt;br /&gt;&lt;br /&gt;Mont Blanc Pen, Show Your Unique Charm and Fashionable Writing Tool! ... Wonderful Online Shopping Site of Discounted Montblanc Pen!Montblanc convey love among families and friends as gift. When you need a unique present for someone who you love, it may be challenging to find some thing which they are able to in reality use. Numerous individuals are on diets, forgoing the conventional box of chocolates. Numerous might have allergies, developing flowers not probably the most advantageous choice. Just one present option that will regularly be appreciated is genuinely a fountain pen. The Mont Blanc pen is genuinely a high quality crafted fountain pen that will last a lifetime. Having a high quality Mont Blanc pen helps make producing a satisfaction after again. After you utilize much less pricey reduced price store pens, they drag near to the cardstock and make your producing hand much more tired. It is no wonder that people have switched over to using computer once they should write. But what a variance a high quality Montblanc pen could make for the handwriting. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Review of the Montblanc Meisterstuck Ballpoint Pen&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;&lt;object height="284" width="500"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hw1ZqcbCPrk?version=3&amp;amp;hl=en_US&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/hw1ZqcbCPrk?version=3&amp;amp;hl=en_US&amp;amp;rel=0" type="application/x-shockwave-flash" width="500" height="284" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Montblanc International is now the company behind the infamous Mont Blanc Pens, but in the beginning the name was Simplo Filler Pen company. This company was first begun in 1906 with a partnership of three men: Claus-Johannes Voss, August Eberstein, and Alfred Nehemias.It is normally a exceptional time for earning goodwill, and what could possibly be much better than a current to serve getting a token of appreciation for each of the hard purpose your workforce positioned within yr round. A xmas current will make an staff members really feel like a element of the institution family, as well as like a reward for just about any purpose properly done. The option of product as your token of appreciation for the clientele and purpose force should reflect precisely the same exact feeling. A staff member who has worked hard to the accelerated growth from the business should be rewarded within most appropriate way.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1031527563398042038-5947225329268624991?l=mont-blanc-pens.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mont-blanc-pens.blogspot.com/feeds/5947225329268624991/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/top-10-best-seller-montblanc-watches.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/5947225329268624991'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1031527563398042038/posts/default/5947225329268624991'/><link rel='alternate' type='text/html' href='http://mont-blanc-pens.blogspot.com/2012/01/top-10-best-seller-montblanc-watches.html' title='Top 10 best seller Montblanc Watches Set to Outsell Pens in 2011'/><author><name>Ejoypad</name><uri>http://www.blogger.com/profile/15814127608362431544</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-wPFAHuX5ha4/Tb-W2RBJe-I/AAAAAAAAAB0/3K1TpUctOLo/s220/360.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-6YRKlwBQ2L8/Tw0KF3bHkPI/AAAAAAAAAbg/0lQEPXzPgE4/s72-c/mont+blace+pen.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
